Opportunity
Session 1: find what people already pay for, check it three ways, and pick one.
The point
I can tell between a good business idea and a bad one.
Saturday · Session 1 · Opportunity
Session layout
5 sections · 60 min11:00-11:10Theory & worked example10 min
Laptops closed
The idea
Look at what people already spend money on. Then narrow on three checks: ability to pay, a reachable group, feasibility by Sunday.
Worked example · Kettle & Fire
Justin Mares kept hearing about bone broth at his CrossFit gym and on paleo blogs, but couldn't buy it online, and it takes 20+ hours to make. Thousands searched for it every month; nobody sold it. Paleo eaters can pay, they read the same blogs, and it can be made: all three checks pass.
Ask the room
“Who is already paying for this, and where are ten of them together?”
11:10-11:20Group construction10 min
Group construction: Me & the Bees Lemonade
Laptops closed
1. Put up the case
The context first. Mikaila Ulmer, age four, Austin, 2009: stung by bees twice in one week, she went from scared to curious and learned that bees are in trouble and that a lot of our food depends on them. Then her great-grandmother Helen's 1940s cookbook turned up, with a flaxseed lemonade recipe — the same case in every city. Nobody's own business yet.
2. Popcorn it
People already pay for lemonade. Who buys it, where are ten of them together, could a kid make it — and what could make people pick hers? Write every answer on the whiteboard; the guide steers but does not give the answer.
3. Compare
The reveal: she added honey to Great-Grandma Helen's recipe and gave part of every sale to saving bees; sold it first at Austin's Lemonade Day and a children's business fair; a pizza shop asked her to bottle it; then Whole Foods, and $60,000 from Daymond John on Shark Tank in 2015. People already bought lemonade; her story gave them a reason to buy hers. Name where the room was right and where it missed.
11:20-11:50Sprint on your own business30 min
Laptops open · point students to CofounderJr
Voice over the template
Nothing is printed. Read each line out loud with a quick example while it is on the screen; students fill in the same prompts in CofounderJr when laptops open.
- What my parents spend money on for work: __.
- What my parents spend money on for fun: __.
- What I and my friends spend money on for fun: __.
- Five to ten ideas, each one something people already pay for. Not fifty.
- Ability to pay: name the person with the money, not the person who thinks it is a nice idea.
- A reachable group: a clear niche who know each other, go to the same places or follow the same accounts. Hunters, not everyone.
- Feasibility: something you can deliver, or take payment for, by Sunday. No nanobots.
1. Focus · 30 min
Five to ten ideas from the prompt list in CofounderJr, the top three through the three checks, and one picked and said out loud.
2. Save & move on
Save the work. When time is up, pick and move on to the share; the sprint is short on purpose.
11:50-11:55Share5 min
1. Share
Teach the feedback stems first — I like, I wish, what if, answered with “Thank you, tell me more.” Then one student per table shares the opportunity they picked and who pays for it, and a listener answers with one stem.
2. Give a suggestion
“I like… I wish… What if…” Name one specific change, with a reason.
3. Use it
Repeat what you heard. Make one small change or write it down as your next step.
11:55-12:00Reflections & shout-outs5 min
Reflect
Ask: “What can you do now, and what helped you learn it?” Give each partner a turn.
Shout-outs · the 3 S’s
- Short: one sentence.
- Specific: name the helpful action.
- Skill-based: say what skill it showed.
Model one
“Shout-out to Sam for being the customer who actually said no, so I could practise. That showed Teamwork and Leadership.”
The deck · 12 slides
PDF ↓
1 / 121In the roomCallouts3 callouts
- Fifty throwaway ideas
- Five to ten real ones, each something people already pay for. Push for depth, not count.
- An idea with no reachable group
- Ask where ten of these customers are together — a club, a street, an account they all follow. “Everyone” is not a group.
- An idea that needs manufacturing, shipping or nanobots
- It fails feasibility. Help them narrow it to something they can deliver, or take payment for, by Sunday.
When you see
Call out
- Rule on each idea the way the room ruled on Me & the Bees: pass or fail on each of the three checks, with the reason.
- Never choose the idea for them. If time runs out, they pick now and move on.